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Stunlock studios v rising
Stunlock studios v rising









stunlock studios v rising
  1. STUNLOCK STUDIOS V RISING UPDATE
  2. STUNLOCK STUDIOS V RISING WINDOWS

STUNLOCK STUDIOS V RISING UPDATE

So far, reception to today's update has been a bit mixed. Incapacitate duration reduced to 2.5 seconds from 3 seconds.Damage per hit increased to 70% from 60%.Damage per teleport strike reduced to 20% from 25% (60% total from 75%).Cast time increased to 0.7 seconds from 0.6 seconds.Damage per hit reduced to 30% from 35% (150% total from 175%).Cooldown reduced to 8 seconds from 9 seconds.Damage per axe hit reduced to 80% from 85%.Incapacitate duration from intersecting hit reduced to 1 second from 2 seconds.Damage per hit reduced to 25% from 30% (200% total damage from 240%).Crossbow bolts no longer deal less damage than a normal shot after using a Veil of Frost, Unholy, or Blood.Fixed an issue where Arctic Leap could hit the same target twice.Nova of frost damage reduced to 30% from 50%.Splinter damage reduced to 40% from 50%.Cooldown reduced to 7 seconds from 8 seconds.Cast time reduced to 1.2 seconds from 1.4 seconds.Projectile Damage increased to 190% from 150%.Fixed an issue where the player got locked in position for a short duration when the area effect triggered early during the dash.Cast time reduced to 0.7 seconds from 0.8 seconds.Illusion area damage reduced to 40% from 50%.

stunlock studios v rising

  • Cooldown increased to 9 seconds from 8 seconds.
  • Shield absorb reduced to 120% from 150%.
  • Projectile damage reduced to 110% from 125%.
  • Projectile damage reduced to 50% from 70%.
  • stunlock studios v rising

  • Cast time reduced to 0.7 seconds from 1 second.
  • Cooldown increased to 8 seconds from 7 seconds.
  • Each bounce now reduces the damage of the next bounce by 25%.
  • Initial projectile damage increased to 75% from 25%.
  • Cooldown reduced to 10 seconds from 12 seconds.
  • Fading snare duration increased to 1.5s from 1s.
  • If you are experiencing a launch crash before the cinematic plays, you can turn videos off by entering -noVideo as a launch option to the game (related to #304250 but not expected to solve all reported cases).
  • Fixed a crash that some players experienced when launching the game due to a video player crash.
  • Fixed an issue where the screen could slowly turn dark ( #304465, #304266).
  • Fixed an issue where territory and buildings had a chance of not getting destroyed with their castle if they were constructed at a large enough distance from the Castle Heart ( #306085, #305657).
  • Fixed an issue where some font characters were displayed with the wrong font in Hungarian and French (among other languages).
  • It instead saves the temporary files to a neighboring folder to the target save path.

    STUNLOCK STUDIOS V RISING WINDOWS

  • The server no longer uses the Windows temp folder while saving the world.
  • If the server fails to save, all active players on the server now get a chat notification containing basic information about the type of error that was encountered.
  • Added more validation and safety checks to catch more types of rare errors while saving.
  • Improved error handling and error feedback when the server saves the game world (related to #304262 and #304381 but is not expected to solve all reported cases).
  • Fixed a bug that could sometimes cause players to not be able to connect to servers (related to #304262, but not expected to solve all reported cases).
  • Fixed a crash that could occur when voice muting players.
  • Fixed a bug where it was possible to jump over walls in certain cases.










  • Stunlock studios v rising